About Me

My name is Sander Verbeek. I develop games. Fun games.
Games that make you think, and poke and prod. To discover new tricks, new strategies, and new ways to exploit the game mechanics.

From 2008 to 2012 I have studied Software Engineering and Game Design in Eindhoven. I have done two internships at the game studios Little Chicken, and Blewscreen.

Since then, I’ve been working together with Gamious, to release the game iO.

Lately I’ve mostly been using the Unity game engine for my work. My personal portfolio is located on this website.

Besides gaming and coding, other interests of mine include playing Roleplaying games with friends, reading books (mostly fantasy novels, and technical literature), and watching anime.

Contact:

View Sander Verbeek's profile on LinkedIn